Keys
Last updated
Last updated
Players were started off with an image with some text advising them to watch this video. This turned out to be a red herring, as there is nothing hidden within the given video.
The actual solution is to adjust brightness settings. When that is done, text appears that says "Ok that was mean. You didn't really have to watch the video but while you're at it, give it a like and a subscribe. Oh by the way if you want to advance to key 2, the password is NO CRASH FTW."
The second key is pretty self-explanatory. Players are given a familiar video and a key of letters related to the Game Theory logo flashes at the beginning. Following the blinking lights that start around 0:05, the password turns out to be MARIORIOMAOOOO.
Players were given a YouTube video (hexadecimal title translates to "willbreakyourbones"). Two things are of important note here:
Near the end of the video where "leave. no. stone. unturned." is on screen, a green line flashes underneath several letters in rapid succession. Slowing down the video shows that the letters that are underlined spells out "unturnnostone".
The spectrogram at the end of the video reveals several lines, followed by a ".com".
Putting these findings together give us unturnnostone.com. Going to this website gives us a .gif of a website layout, hinting that we need to find what replaces the question marks.
Clicking on the image on the website brings the player to multiple sets of stones with glyphs on them. In order to pass this section, players had to find the next character of the pattern that is given, then combine them to form the link above.
Simple explanations of these patterns are actually hidden at the bottom of the page as a seemingly blank image under the seventh set of stones. Saving "patternrecognition.png" and adjusting brightness settings results in text reading "Open me in your favorite text editor". Proceeding to do so in a program such as Notepad or Notepad+ reveals the simple version of the explanations at the end of the text. More in-depth explanations follow, feel free to skip this part if it is not needed.
Pattern 1 - Red
The pattern is that each stone skips a letter. Following this pattern, the last stone skips L and is therefore M.
Pattern 2 - Green
The pattern is that each stone (starting from Z) goes back 3 letters. Following this pattern, the last stone skips J and I, and is therefore H.
Pattern 3 - Blue
The pattern is that each stone skips one more letter than the previous stone. The first stone skips 0 letters to the second, the second skips 1 letter to the third, etc. Following this pattern, the last stone skips 5 letters (Q, R, S, T, U), and is therefore V.
Pattern 4 - Orange
The pattern is the stones give two letters, skips two, gives two, skips two, and so on. Following this pattern, the last stone skips two letters (WX), and is therefore YZ.
Pattern 5 - Yellow
The pattern is that the first character of the stones go back one, and the second character of the stones go forward one. Following this pattern, the last stone goes from U to T, and F to G. Therefore, it is TG.
Pattern 6 - Purple
The pattern is that each stone follows a simple numerical sequence: 77+66+55+44+33+22+11. Following this pattern, the last stone is 297+11, which is 308.
Pattern 7 - Black
The pattern is to add the digits of the stone, then add that total to the two-digit number. For example: 3 + 4 = 7. Add this to 34, so 41. 4 + 1 = 5. Add this to 41, so 46. Doing this for the last number, 80, gives: 8 + 0 = 8. Add this to 80, so 88.
After solving all the patterns, the player must combine these characters and put them in the beginning link given, which leads to www.unturnnostone.com/mhvyztg30888.gif (case-sensitive, make sure it is all lowercase).
The final gif of this key consists of more stones, hex, and morse.
The nonflashing stones that take up the majority of the gif translates to hex (79 6f 75 72 70 61 73 73 77 6f 72 64 69 73), which translates to "yourpasswordis". The flashing stones on the bottom translate to "unbreakable", but the flashing of the stones is actually morse that spells out "inhex". Encoding "unbreakable" into hexadecimal gives us the final key: 756e627265616b61626c65.
Make sure to encode "unbreakable" and not "UNBREAKABLE". This will give an incorrect hex string.